While exploring, Rover will come across many objects. These objects are randomly generated. Here is a list of the things found in the procedural generated environment.
Crates spawn in each room, usually between 2 and 6 crates. These contain Blue Cores and sometime Hyper Cores. If a crate is next to a Key Chip crate then it will most likely contain an Accessory or a Device.
Key Chip Crates Edit
In each area level, there will be 1 key chip crate. Key Chips allow the player to access higher leveled rooms. These special crates will contain a Key Chip which will enable the player to access higher leveled areas. In each area level, one key chip crate will appear.
Map Data Downloader Edit
It will appear once randomly in a run. Pressing F will download the map for free, unlike the Explorer who will charge 20 Hyper Cores.
Item Depots Edit
Small Building With Turrets Edit
Usually around area 4-5, the player will encounter a small building defended by Turrets. The inside of the building can only be accessed by destroying the Turrets if there is a door. Inside the building there will be an item on a pedestal, mostly upgrades obtainable by the Machinist, there is also a chance it could be a Ultra Chip.
Destroyed Rover EditThe player will often come across a Destroyed Ally Rover. Unfortunately, it isn't repairable, but the player can press F to inspect it and receive a random Weapon, Device, Probe, Accessory or an Ultra Chip.
Debris EditThe player will often come across piles of debris, presumably ally robots who got destroyed by the re-formatted robots.
The player will often come across a Monument. These Monuments are statues that name people that have supported the game, similar to credits.